I am a video game writer / narrative designer.
PC / FPS Sandbox / Brain Stone GmbH
Researched and wrote the successful Kickstarter campaign that got overfunded by almost €55,000 over its initial €20,000 goal.
PC, PS4 / Walking Simulator / PolyAmorous Games
Narrative design, texts, and consulting work.
Planetstorm: Fallen Horizon
Mobile / Strategy / Aykiro
Helped design and write an upcoming single player campaign, wrote dialogs advancing the story and sense of progression.
Facebook / RPG / Nexters
Wrote 45 Open Graph messages: in-lore notifications about scheduled game events and their outcomes fed into Facebook.
Facebook / Strategy / Nexters
Wrote 31 Open Graph messages for Throne Rush and 35 Push Notifications styled using the game’s lore.
Mobile, PC / Text-based MMORPG / All Around the World
A six months full-time project working on lore, game design, and narrative design.
Honeymoon Havoc: Royal Trouble
Mobile, PC / Adventure / Orchid Games
Rewrote all the texts to make the game more humorous. Fleshed out the characters to give them more personality through character dialogs.
Facebook / Fishing Simulator / Go Games
Rewrote over 300 quests, edited dialog and inventory item descriptions. Wrote dozens of Facebook user action message prompts.