Video Games

I am a video game writer / narrative designer.

2018

Pantropy
PC / FPS Sandbox / Brain Stone GmbH

Researched and wrote the successful Kickstarter campaign that got overfunded by almost €55,000 over its initial €20,000 goal.

2017

Paradise Lost
PC, PS4 / Walking Simulator / PolyAmorous Games

Narrative design, texts, and consulting work.

Planetstorm: Fallen Horizon
Mobile / Strategy / Aykiro

Helped design and write an upcoming single player campaign, wrote dialogs advancing the story and sense of progression.

2016

Hero Wars
Facebook / RPG / Nexters

Wrote 45 Open Graph messages: in-lore notifications about scheduled game events and their outcomes fed into Facebook.

Throne Rush
Facebook / Strategy / Nexters

Wrote 31 Open Graph messages for Throne Rush and 35 Push Notifications styled using the game’s lore.

Tau Station
Mobile, PC / Text-based MMORPG / All Around the World

A six months full-time project working on lore, game design, and narrative design.

2015

Honeymoon Havoc: Royal Trouble
Mobile, PC / Adventure / Orchid Games

Rewrote all the texts to make the game more humorous. Fleshed out the characters to give them more personality through character dialogs.

2011

Go Fishing
Facebook / Fishing Simulator / Go Games

Rewrote over 300 quests, edited dialog and inventory item descriptions. Wrote dozens of Facebook user action message prompts.

Powered by WordPress.com.

Up ↑